AI Insights · Timothy · July 2023
Top 5 Adventure Games in South Africa Q2 2023: Performance Insights
Discover the performance trends of the top 5 adventure games in South Africa for Q2 2023, including downloads, revenue, and active users.
The second quarter of 2023 saw notable performance trends for the top 5 adventure games on a unified platform in South Africa. Here, we delve into the weekly downloads, revenue, and active user metrics for these games, based on data from Sensor Tower.
Modern Combat 5: mobile FPS from Gameloft SE had a mixed quarter. Weekly revenue showed a steady increase, peaking at around $140 in early May before fluctuating and ending at $99 in the final week of June. Downloads were highest at the beginning of April with 7.2K but saw a decline mid-quarter, stabilizing at around 4.9K by the end of June. The game maintained a solid base of active users, starting at 10.3K in late March and ending the quarter with 8.2K.
Super Matino - Adventure Game by GeDa DevTeam experienced consistent download numbers, peaking at nearly 5K downloads in late May. Active users saw a steady climb from 6K in late March to almost 8K by the end of June. Revenue remained negligible, with only a brief spike to $4 in early June.
Super Mario Run from Nintendo Co., Ltd. had a notable performance with revenue peaking at $232 in early May. Downloads fluctuated, reaching a high of 5K in late April and stabilizing around 4.3K towards the end of June. Active users grew steadily, peaking at around 12.5K in mid-June before slightly dipping to 12.1K by the end of the quarter.
Brain Test 4: Tricky Friends from Unico Studio showed an interesting trend. Downloads peaked at 7.6K in early May but saw a sharp decline to around 1.3K by the end of June. Active users followed a similar trend, peaking at 14.3K in early May and dropping to 6K by the end of June. Revenue saw a significant jump to $81 in late May before stabilizing at around $3-$4 towards the end of the quarter.
The Sims™ FreePlay by ELECTRONIC ARTS demonstrated strong performance with significant revenue peaking at $984 in late March and maintaining around $980 by the end of June. Downloads were highest at 5.6K in early May but showed a decline towards the end of the quarter, settling at around 4.1K. Active users saw a peak of 13.7K in early May and remained strong at around 11.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.